Category: Reviews

Crash

Crash DVD

I watched Crash again last night. I’d been meaning to see it since it came out and Annie and I rented it last Saturday. The film—as the title suggests—is about crashes: in one sense of the word, it is a movie about car crashes. In the opening scene, Don Cheadle’s character remarks that in Los Angeles (a city that boomed after the invention of the automobile) people lack the close physical proximity that citizens in the world’s other large cities take for granted. That in order to feel something beyond a world of steel and glass, people crash into each other.

More importantly, Crash is about human collisions: the internal crashes of anger and fear and love inside each of us, and the external conflicts of races and cultures. The film expertly weaves several different subplots that continually draw in characters from other story arcs. I loved the way the movie surprised me when individuals from different worlds within one city were confronted with the unexpected. My favorite parts of the movie focused on the Hispanic locksmith and the Iranian (I believe) shopkeeper. When those two worlds meet, it’s just gut-wrenching.

The treatment of racial tension in Crash has merited a lot of discussion; some seem to think the movie’s characters were unrealistically racist while others see the racism in the film as an unblinking look at the cruel way people treat those they fear, justified or not. What do I think? Sadly, I think the movie gets the ugly, racist undertones in America right. However, in the film, the characters are often more vocally racist than most people act in real life.

As a final note, Crash does a great job of providing reasons for actions and events in the movie. By the time the final credits roll, all the T’s are crossed in the plot, even if life doesn’t always work out neatly.

Harry Potter and the Goblet of Fire

Annie, Veronica, and I went to see Harry Potter and the Goblet of Fire at the Senator Theater in Baltimore yesterday. The first thing that struck me—as well as most of the critics—about the newest Harry Potter is how much darker the subject matter is when compared to the earlier films. This Potter installment finally breaks free of the “kid’s movie” label. As Roger Ebert notes, “the film is more violent, less cute than the others, but the action is not the mindless destruction of a video game; it has purpose, shape and style.” Granted, but on a side note, sophisticated video games can have those traits too.

I had never been inside the Senator Theater on York Road before we went to see Goblet of Fire, but now I know that I’ve been missing out on something great. The inside of the historic theater looks spectacular, with lighting and an attention to detail that’s missing from a lot of more recent architecture. The most shocking part of the whole experience, however, was the live, on-stage announcement of the previews, upcoming events, and a little information about the theater for new visitors. I could hardly believe it when it happened.

Lord of War

Lord of War DVD

Jason and I went to see Lord of War on Saturday night. It was better than I expected and both of us enjoyed the movie. The movie is a narrative told by Yuri Orlov (Nicholas Cage), a charming, intelligent, and witty gun runner who is a disgusting mess of a person. The film itself seems ambivalent towards Yuri; sometimes, it snuggles up to his humanity only to reveal just how morally repugnant true amorality can be.

From the opening title sequence over a smart short film about the life of a bullet to the sobering footnotes at the movie’s end, Lord of War is a black dramedy. The subject matter is dark and exciting, but laughing is the only way to keep from crying at the absurdity of the small arms trade and its disregard for human pain and suffering.

Pulp Fiction

Pulp Fiction on DVD

I’ve wanted to see this film for a few years; now that I have, Pulp Fiction ranks near the top of the Weirdest Movies I’ve Seen list. The movie begins with the entry for “pulp” from the American Heritage Dictionary New College Edition in white text on a black screen:

pulp n. 1. A soft, moist, shapeless mass of matter.
2. A magazine or book containing lurid subject matter and being characteristically printed on rough, unfinished paper.

These two definitions serve as a declaration, a warning, for what you are about to see. Pulp Fiction lulls the viewer into a type of interested trance; dozens of times during the movie, I kept wondering what the heck was going on, but I watched because I wanted to know. The movie seemed extremely (and very suddenly) violent, but most of the violence is off-screen. The plot and characters seem both derivative and highly unconventional… which seems impossible. Let me explain: although many parts of the story and players are ripped straight from other movies and genres, the whole they comprise is pure original. I see Pulp Fiction as a movie collage.

The DVD I bought was the Collector’s Edition—I highly recommend this slightly more expensive upgrade—which came with a ton of bonus features including an enhanced “trivia” mode. Similar to VH1’s Pop-Up Videos, short bits of background or related information was displayed on the bottom of the screen continuously throughout the movie. It would be great for those interested in learning about the inspiration behind different camera angles or scene layouts, but also those looking for information that an audio commentary wouldn’t necessarily convey.

I wasn’t sure what I thought of the movie the first time I watched it, but the film actually improves with repeat viewings. If you like witty and original movies and don’t mind violence or filthy language on the screen, buy Pulp Fiction (Collector’s Edition).

Sideways: Book v. Movie

Annie and I rented Sideways from Blockbuster tonight and I was a little disappointed. I loved the book which inspired the movie—as you well know—so I was hoping for greatness with the film. Perhaps my expectations were too high, but it didn’t do much for me. It’s almost passé to say that the book was better than the movie, but it’s certainly true in this case. Sideways the book was smarter, funnier, more informative, and more fun than Sideways the movie. My recommendation is to watch the movie first—Annie hasn’t read the book yet and really liked the film version—before you ruin a good movie with a great book.

Summer Reading

For the past few weeks, I’ve really enjoyed having the time to read for fun. When I was in school, it was rare for me to have time to read a non-required book in my spare time; there really is a limit to how much reading is possible in one day. Since graduation I’ve already finished two books, a bunch of magazines, and innumerable articles on the web.

Annie gave me three books as a graduation present. I started with Sideways by Rex Pickett because it seemed like an easy read; it was. However, it contained smart prose, great character development, and many fun facts about wine. I borrowed Night by Elie Wiesel from my brother and read it in a few hours; I’m sure it was much more shocking when it came out, but it’s powerful and upsetting nonetheless.

At the moment, I’m working my way through Essays by George Orwell, a massive 1,400 page collection of 200 or so non-fiction essays he wrote during his life. It sounds like homework, but Orwell’s one of my favorite authors and his writing style is superb. Each article is polished to a shine that slides the reader through each sentence. I still haven’t touched The Grapes of Wrath by John Steinbeck—it’s the third book from Annie—and I have a few other books I’ve bought on sale over the past year or two that I didn’t have time to read. I’m really enjoying reading on my own time: it’s fun.

I’ve posted a list of books I’m reading or have read recently in the sidebar. It’ll help you kids keep up with me. You can see a full list of books I’m interested in reading by viewing the books on my Amazon Wishlist.

Hitchhiker’s Guide to the Galaxy

I’ve been a big fan of The Hitchhiker’s Guide to the Galaxy by Douglas Adams since I first read it a few years ago, so I was excited to see that they were making a new movie based on the book. My anticipation only increased when I saw the trailers for the movie were a bit quirky—like the books—and still appeared to be high quality products. In particular, I really enjoyed the trailer that was about the Guide‘s entry for “movie trailers.”

My brother, Jason, and I went to see the movie on Friday; the theater wasn’t very crowded, but it wasn’t deserted either. It was a good turnout for what—I have to admit—is a very strange and curious book. From the outset, I was nervous that the film would be much worse than I expected: the previews featured several hideous Disney films, one of which was in 3-D. Yeah.

However, the film turned out to be both entertaining and reasonably well-done. My biggest gripe with the film is that there was an obvious effort to develop a romantic tension and provide a clean ending without any of the frayed edges of the books. I admit that the task of taking the Hitchhiker’s Guide to the screen must have been a nightmare, given the intricacies, plot shifts, and narrative digressions of Adams’ stories. Like the book, the movie jumps from one locale to the next with nary a guidepost, but unlike the text, the film never fills in the connective tissues that allow the story to retain true coherence at the end.

Overall, I would highly recommend The Hitchhiker’s Guide to the Galaxy movie to anyone who has read the books. Those readers will understand why things in the movie happen the way they do and appreciate much more of the subtle humor and nods to Adams’ earlier adaptations of his story.

Grand Theft Auto: San Andreas

GTA: San Andreas

I spent a few late night hours playing Grand Theft Auto: San Andreas over the Thanksgiving break and loved every minute. It’s amazing that RockStar continues to trump insanely high expectations with each successive installment of the GTA series; they’ve improved on every area of the previous games in big ways.

Before I get into the details, I just want to take a moment and state clearly: this game is not for kids. Emphatic enough for you, Christian Conservatives and deadbeat parents? This game is “worse” than any of the earlier GTA games in terms of violence, language, sex, et cetera. Do you think it’s just a coincidence that the game is rated “M(ature) 17+ for blood and gore, intense violence, strong language, strong sexual content, and use of drugs?” It’s not.

Graphics

The graphics render smoother throughout every aspect of San Andreas than Vice City: the people, vehicles, buildings, roads, scenery, and vegetation have improved slightly, but the atmosphere at dawn or dusk just blows away the previous GTA’s attempts to recreate the environment. It’s almost beautiful at sunset to watch night descend over San Andreas as “C.J.” flies in a stolen corporate jet. Speaking of the region, it really strikes me as almost unbelieable how objects or scenery do not repeat at all throughout the entire game; previous GTA versions—and many, many other games—look repetitious after exploring a little bit. That just isn’t the case here.

Driving and Traffic

My favorite update to the world of driving that shows up in San Andreas is the very smooth blur effect that happens when your speed gets (more) dangerous; it’s like a type of tunnel vision and shakiness that makes you really feel like you’re in the car or on the motorcycle. The driving control feels more accurate to the vehicles’ real-life handling and accident physics seem much more realistic. However, the most important correction to traffic in this installment is that the AI drivers don’t stop the car and run when you shoot at them or hit them; they do what real people would do: they slam the gas pedal down and weave crazily through traffic. By the way, don’t walk in front of any cars on the freeway or stop your car; the other cars will almost always hit you. Hard.

Gameplay

My third and final section—because everyone loves the rule of three—deals with the actual gameplay in GTA: San Andreas. I’ve touched on a few aspects of gameplay, but I want to specifically address the overall game. As per the norm at RockStar, they’ve managed to tap into a specific world—in this case, that of California in the early 1990s—very well. Ripping into the culture of Bad Boys, COPS, grunge, yuppies, and every gangsta rap video ever produced, RockStar managed to make a game that is both an accurate representation of the culture and a product of that culture at the same time. San Andreas is immersion gameplay. When the digital world is so entertaining that it’s fun to just drive around or watch one of the thousands of different street scenes that play out from busy intersections to peaceful suburbs, congratulations are in order. Don’t get me wrong, the missions are great and vary in difficulties, but the realness of the game makes GTA: San Andreas an instant classic.

The Incredibles

The Incredibles on DVD

Annie and I saw The Incredibles on Saturday. It really was as good as I expected and my expectations were sky-high for Pixar’s latest wonder.

One point that has been mentioned in other reviews is the sense that The Incredibles feels more like an action movie than an animated one; it’s true. With the brilliant animation, great plot, believable (yes!) characters, and superb voice-acting, it was easy to forget that the entire movie takes place in a digital world. The CG from beginning to end were nearly flawless; there was one point where I noticed a slight lag, but it was gone in a second.

Given all of this, I thought the movie was better than many of the “action” movies that are produced each year. The Incredibles was funny, smart, and exciting; in sum, a great film.

Medal of Honor: Rising Sun for PS2

Medal of Honor: Rising Sun for PS2

The game is not MOH: Frontline. That part is simple enough. While Frontline presented a big leap forward in graphics and attention to detail, Rising Sun makes only modest steps in the right direction. One reason for this may be the terrible rendering of trees and other fauna when viewed closely. While horizon-distance and even mid-range trees, plants, people, and buildings are quite realistic, many plants appear choppy or even two-dimensional when viewed up close. The close-up view of soldiers/people is just as poor; they appear fake or even grotesque (Uncanny Valley, I suppose).

The story line of the Campaign modes is also less intricate than the MOH: Frontline plot. Whereas Frontline allowed players to choose their plan of attack, Rising Sun drags the player in the right direction, like it or not, by setting each scene with few opportunities to deviate from the intended action. Example: sniper shoots at you, kill the sniper… now soldiers are running at you with bayonets, shoot the soldiers… etc. Your intended plan of attack usually must follow the only available plan of attack.

However, MOH: Rising Sun is worth its full price for the Multiplayer Mode alone. PlayStation did not offer two (or more) player modes in Frontline (although Nintendo GameCube did) and the addition is much appreciated. You can fight in Free for All or a Team mode that allows you to set up teams featuring live and computer (bot) players. You may also wage a team campaign, but I didn’t find that as interesting as the Multiplayer arena mode.

Its parts are not the top in their areas of game play, but MOH: Rising Sun is a worthwhile choice as a sum of its parts.